#showtooltip Blind
/focus [target=mouseover]
/stopmacro [target=mouseover,noharm][target=mouseover,dead]
/cast [target=mouseover] Blind
/s %f has been blinded. DO NOT TOUCH!
Showing posts with label rogue. Show all posts
Showing posts with label rogue. Show all posts
Friday, November 13, 2009
Rogue Blind Macro
This is a good focus Rogue Macro for blinding a mouseover target, so you dont have to de-select your current one. Also says the target has been blinded.
Wednesday, September 23, 2009
Buff to Hunter AOE and Nerf to Rogue QQ
So it seems that there is more rogue bitching on the way with the Nerf to fan of knives. Aww poor rogues cant quite finish you off while you are in stunlock anymore? pfft.
And hunters got a stealthy buff to volley increasing its co-efficent by a little bit (not in the patch notes)
Volley "stealth buff" in 3.2.2
And hunters got a stealthy buff to volley increasing its co-efficent by a little bit (not in the patch notes)
Volley "stealth buff" in 3.2.2
Quote from: Ghostcrawler
The AP coefficient of Volley has been increased from 0.0586 to 0.0837. Base points did not change. This probably did not make the patch notes.
Changes happen to all classes based on where we want them to be in many ways. That said, I'd like to hope that a 30% reduction in your Fan of Knives isn't going to be too much of a change for you that you can't overcome it. If it IS too much of a change then please feel free to share constructive feedback on how this change has affected you.
Also keep in mind there were only two other changes made to rogues in this patch. Envenom's scaling has been increased from 7% to 9% of attack power per combo point and there was a change to Master Poisoner in the Assassination tree. (No longer increases the Deadly Poison application rate following a successful Envenom and instead now provides a 33/66/100% chance of preventing Envenom from consuming Deadly Poison.)
We always welcome constructive feedback and often what happens when we patch is that we get a lot of quick reaction based on what people see as a decline in the numbers applied to their skills. In some cases, this concern may be justified and in others, it may just be a small overreaction until players get in to the game and experience it for themselves. There have been many changes over time that were seen as major until such a scenario played out and then people discovered it didn't change much about how they played or if it did, it did so in a way that benefited them more than they expected.
Q u o t e:
Seriously i dealt with my rogue being so broken in BC i couldnt even get into a raid. We finally were back to being at the top of dps charts (where rogues belong in this game) and you go and nerf us. For chist sake i mean we have no viable raid buffs to help a raid in that way we might as well be dps machine's.
Changes happen to all classes based on where we want them to be in many ways. That said, I'd like to hope that a 30% reduction in your Fan of Knives isn't going to be too much of a change for you that you can't overcome it. If it IS too much of a change then please feel free to share constructive feedback on how this change has affected you.
Also keep in mind there were only two other changes made to rogues in this patch. Envenom's scaling has been increased from 7% to 9% of attack power per combo point and there was a change to Master Poisoner in the Assassination tree. (No longer increases the Deadly Poison application rate following a successful Envenom and instead now provides a 33/66/100% chance of preventing Envenom from consuming Deadly Poison.)
We always welcome constructive feedback and often what happens when we patch is that we get a lot of quick reaction based on what people see as a decline in the numbers applied to their skills. In some cases, this concern may be justified and in others, it may just be a small overreaction until players get in to the game and experience it for themselves. There have been many changes over time that were seen as major until such a scenario played out and then people discovered it didn't change much about how they played or if it did, it did so in a way that benefited them more than they expected.
Tuesday, September 08, 2009
Yay i got my Challenger title back, what class to play now?
Well it seems that they stuffed up the titles this season and have given back arena titles even if you didnt really earn one this season, which means i spose it will be taken away again soon. So ill have to go back to the good old Blood Guard title. Ah well something different i spose.Now i have to just pick and stick with a class! what class to play these days, I just cant decide. Hunters are going well now in arenas, ranking up fairly high. Although the popular character chart on sk gaming seems to be changing every dam week/day almost.
As if druids are second least popular class now... they still seem to be doing fine, but i guess its all relative to the top 100 classes anyway rather than the over all pvp, but still gives an indication to the popular or overpowered classes for the moment i think. Interesting to see that the warlocks are climbing back up again and warriors are obviously doing well now but not quite on the same level as the paladins. ;)
So what class to play:
I still like playing the priest the most at the moment i think, healing is quite fun in pvp as disc. and usually live a while as well. Hunter is ok as well, but i have a tauren and its just too dam big, and i would faction change to go to a be but then it would end up costing me, lets see ($30 + wait 60 days + $30) or i could move my alience 70 hunter over to horde, but then i have to grind the last 10 levels over again, is it worth it just to roll a BE. Probably not. DK i just cant get the hang of DK's not sure why just not my thing really. Rogue is also a pretty large learning curve, but idk.
Makes it even harder now that i dont have a lot of time to play these days, real life seems to be (and should be) taking a priority over all game playing shenanigans, so must pick a class and stick to it. Just which one to choose dam it.
Thursday, June 18, 2009
27k exp from killing just one mob Old Crystalbark
So i was leveling my Alt rogue for something to do, and i came across a rare elite. That was nice easy experience ;) 27,860xp from killing just from killing one mob Old Crystalbark and some nice blue items to go with it. Crystalbark's Toenail of the Beast. 20g and 20 Frostweave cloth.
Monday, May 04, 2009
Sexiest Minimal UI Setup
Was looking through some old screen shots i had lying around and found this one. I have to say this is one of my fave UI layouts. No crap everywhere. Its just nice and minimalistic. Nothing like mine unfortunately ;)
Wednesday, February 11, 2009
AOE Grinding on the Shadow Priest
So i had a brilliant idea that i would fast forward a few levels by aoe grinding once i hit 75 on the priest. While that seemed like a good idea in theory, its hard to tell if its actually faster than quest grinding.
On the hunter aoe grinding with a gorilla is super easy, i used to go down to the dockland area in dragonblight with all the soldiers round up around 7-10 of them on the mount and then the gorilla would take all the heat. Fein death and fire away. Its a nice easy way to get a couple of levels if you cant be bothered questing.
So anyway doing it on the priest, seemed ok, but usually take about 50% damage while taking on 5 mobs, and use a butload of mana at 840 per cast, need to cast it around 4-5 times and then as it actually doesn't effect the targeted mob you have to kill that afterwards which is just extra time.
So then i decided to logon to the rogue and do some grindage, its still 70 and i just specced combat for quick leveling grindage. Sometimes i just cant be bothered questing all over again so i just went and took down some mobs. in 1 hour i got 237k exp rested. So i guess that's not too bad, i think with questing you can get over 300k exp per hour, but that included moving from one site to another and a death. only problem is keeping awake i think.
On another note i just noticed that they have buffed Inner Fire now the spell has a 30 minute duration and it cannot be dispelled. /yay. Nothing better than getting Inner fire purged before a killer stunlock combo with minus ~3k armor.
On the hunter aoe grinding with a gorilla is super easy, i used to go down to the dockland area in dragonblight with all the soldiers round up around 7-10 of them on the mount and then the gorilla would take all the heat. Fein death and fire away. Its a nice easy way to get a couple of levels if you cant be bothered questing.
So anyway doing it on the priest, seemed ok, but usually take about 50% damage while taking on 5 mobs, and use a butload of mana at 840 per cast, need to cast it around 4-5 times and then as it actually doesn't effect the targeted mob you have to kill that afterwards which is just extra time.
So then i decided to logon to the rogue and do some grindage, its still 70 and i just specced combat for quick leveling grindage. Sometimes i just cant be bothered questing all over again so i just went and took down some mobs. in 1 hour i got 237k exp rested. So i guess that's not too bad, i think with questing you can get over 300k exp per hour, but that included moving from one site to another and a death. only problem is keeping awake i think.
On another note i just noticed that they have buffed Inner Fire now the spell has a 30 minute duration and it cannot be dispelled. /yay. Nothing better than getting Inner fire purged before a killer stunlock combo with minus ~3k armor.
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